Developing and Evaluating Gamifying Learning System by Using Flow-Based Model
نویسندگان
چکیده
منابع مشابه
Developing and Evaluating a Computer-Assisted Near-Synonym Learning System
Despite their similar meanings, near-synonyms may have different usages in different contexts. For second language learners, such differences are not easily grasped in practical use. In this paper, we develop a computer-assisted near-synonym learning system for Chinese English-as-aSecond-Language (ESL) learners using two automatic near-synonym choice techniques: pointwise mutual information (PM...
متن کاملEvaluating Collaborative Learning Processes using System-based Measurement
Much of the research on collaborative work focuses on the quality of the group outcome as a measure of success. There is less research on the collaboration process itself, but an understanding of the process should help to improve both the process and the outcomes of collaboration. Understanding and analyzing collaborative learning processes requires a fine-grained analysis of group interaction...
متن کاملthe relationship between using language learning strategies, learners’ optimism, educational status, duration of learning and demotivation
with the growth of more humanistic approaches towards teaching foreign languages, more emphasis has been put on learners’ feelings, emotions and individual differences. one of the issues in teaching and learning english as a foreign language is demotivation. the purpose of this study was to investigate the relationship between the components of language learning strategies, optimism, duration o...
15 صفحه اولGamifying learning experiences: Practical implications and outcomes
Gamification is the use of game design elements and game mechanics in non-game contexts. This idea has been used successfully in many web based businesses to increase user engagement. Some researchers suggest that it could also be used in web based education as a tool to increase student motivation and engagement. In an attempt to verify those theories, we have designed and built a gamification...
متن کاملDeveloping a marketing decision model using a knowledge-based system
This paper describes using a knowledge-based system for developing a marketing decision model. The approach used in this study uses a decision table as a knowledge engineering tool. The decision table is used as a means of representing a set of decision rules to construct a developed marketing decision model. To support the modeling process, Prologa, an existing decision table engineering workb...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: EURASIA Journal of Mathematics, Science and Technology Education
سال: 2015
ISSN: 1305-8223
DOI: 10.12973/eurasia.2015.1386a